Books

  1. Introduction to Computing and Programming with Java: A Multimedia Approach (GOAL Series)
    Introduction to Computing and Programming with Java: A Multimedia Approach (GOAL Series)

  2. Implementation Patterns
    Implementation Patterns

  3. Core Python Programming (2nd Edition) (Core Series)
    Core Python Programming (2nd Edition) (Core Series)

  4. Introduction to Java Programming: Fundamentals First (6th Edition) (GOAL Series)
    Introduction to Java Programming: Fundamentals First (6th Edition) (GOAL Series)

  5. The Non-Designer's Type Book
    The Non-Designer's Type Book

  6. xUnit Test Patterns: Refactoring Test Code
    xUnit Test Patterns: Refactoring Test Code

  7. UML 2 and the Unified Process: Practical Object-Oriented Analysis and Design (2nd Edition) (Addison-Wesley Object Technology Series)
    UML 2 and the Unified Process: Practical Object-Oriented Analysis and Design (2nd Edition) (Addison-Wesley Object Technology Series)

  8. Art of Computer Programming, The, Volumes 1-3 Boxed Set (2nd Edition) (The Art of Computer Programming Series)
    Art of Computer Programming, The, Volumes 1-3 Boxed Set (2nd Edition) (The Art of Computer Programming Series)

Books:

  1. Create Your Own Website (4th Edition) (Create Your Own)
  2. Fundamentals of Computer Graphics
  3. Java For Dummies (Java for Dummies)
  4. Advanced FPGA Design: Architecture, Implementation, and Optimization
  5. Pro LINQ Object Relational Mapping in C# 2008 (Pro)
  6. Ajax in Action
  7. Professional Team Foundation Server
  8. Java Foundations: Introduction to Program Design and Data Structures
  9. XSLT 2.0 and XPath 2.0 Programmer's Reference (Programmer to Programmer)
  10. The Engineering Design of Systems: Models and Methods (Wiley Series in Systems Engineering and Management)

Books

Books