Books

  1. Feedback Systems: An Introduction for Scientists and Engineers
    Feedback Systems: An Introduction for Scientists and Engineers

  2. Practical Computing (2nd Edition)
    Practical Computing (2nd Edition)

  3. Teach Yourself VISUALLY MacBook (Teach Yourself VISUALLY (Tech))
    Teach Yourself VISUALLY MacBook (Teach Yourself VISUALLY (Tech))

  4. Teach Yourself VISUALLY Computers (Teach Yourself VISUALLY (Tech))
    Teach Yourself VISUALLY Computers (Teach Yourself VISUALLY (Tech))

  5. Troubleshooting Your PC for Dummies, 2nd Edition
    Troubleshooting Your PC for Dummies, 2nd Edition

  6. Control System Design Guide: Using Your Computer to Develop and Diagnose Feedback Controllers
    Control System Design Guide: Using Your Computer to Develop and Diagnose Feedback Controllers

  7. The iPhone Book: How to Do the Things You Want to Do with Your iPhone (2nd Edition)
    The iPhone Book: How to Do the Things You Want to Do with Your iPhone (2nd Edition)

  8. Troubleshooting Your PC for Dummies, 3rd Edition
    Troubleshooting Your PC for Dummies, 3rd Edition

Books:

  1. Write Great Code, Volume 2: Thinking Low-Level, Writing High-Level
  2. Software Architecture: Perspectives on an Emerging Discipline
  3. Production for Graphic Designers
  4. iPhone 3G Fully Loaded
  5. Object Design: Roles, Responsibilities, and Collaborations (Addison-Wesley Object Technologiey Series)
  6. The Call Center Handbook
  7. Introduction to RISC Assembly Language Programming
  8. SOA Design Patterns (The Prentice Hall Service-Oriented Computing Series from Thomas Erl)
  9. Kicking Butt with MIDP and MSA: Creating Great Mobile Applications (Java Series)
  10. RTP: Audio and Video for the Internet (Kaleidoscope)

Books

Books