Books
- Principles of Form and Design
- Fundamentals of Game Design (Game Design and Development Series)
- A Commands Guide For Solidworks 2008 (Solidworks)
- Digital Moviemaking (Wadsworth Series in Broadcast and Production)
- Engineering Drawing and Design (Drafting Series)
- Maya Visual Effects: The Innovator's Guide
- Lab Manual to accompany Seeley's Principles of Anatomy & Physiology
- Pro CSS Techniques (Pro)
Books:
- .hack//G.U., Vol. 1//Rebirth - BradyGames Official Strategy Guide
- Prince of Persia: The Two Thrones (Prima Official Game Guide)
- Eternal Darkness(tm): Sanity's Requiem Official Strategy Guide (Brady Games.)
- Chris Crawford on Game Design (New Riders Games)
- Pokemon Gold & Silver: Prima's Official Strategy Guide
- Banjo Kazooie: Nuts and Bolts: Prima Official Game Guide (Prima Official Game Guides)
- Official Guide to Fallout (Official Strategy Guides)
- Mechwarrior: Dark Age #27
- The Art of World of Warcraft
- Pokemon (R) Gold/Silver (Pathways to Adventure (R))
Books
Books