Books
- Succeeding With Technology, Second Edition
- Foundation Flash Cartoon Animation
- The Great Formula: for Creating Maximum Profit with Minimal Effort
- A Guide to Computer User Support for Help Desk and Support Specialists, Third Edition
- The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technology, and Society)
- Linux Server Hacks, Volume Two: Tips & Tools for Connecting, Monitoring, and Troubleshooting (Hacks)
- Dealers of Lightning: XEROX-PARC and the Dawn of the Computer Age
- Play Between Worlds: Exploring Online Game Culture
Books:
- How Computer Games Help Children Learn
- Accounting Information Systems: A Business Process Approach
- Trading Systems That Work: Building and Evaluating Effective Trading Systems
- Impact: How to Get Noticed, Motivate Millions, and Make a Difference in a Noisy World
- Problem Solving and Programming Concepts (7th Edition)
- Teachers and Machines: The Classroom Use of Technology Since 1920
- Intellectual Property and Open Source: A Practical Guide to Protecting Code
- IPv6 Essentials
- The Encyclopedia of Game Machines
- The Perfect Thing: How the iPod Shuffles Commerce, Culture, and Coolness
Books
Books