Books

  1. Succeeding With Technology, Second Edition
    Succeeding With Technology, Second Edition

  2. Foundation Flash Cartoon Animation
    Foundation Flash Cartoon Animation

  3. The Great Formula: for Creating Maximum Profit with Minimal Effort
    The Great Formula: for Creating Maximum Profit with Minimal Effort

  4. A Guide to Computer User Support for Help Desk and Support Specialists, Third Edition
    A Guide to Computer User Support for Help Desk and Support Specialists, Third Edition

  5. The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technology, and Society)
    The State of Play: Law, Games, and Virtual Worlds (Ex Machina: Law, Technology, and Society)

  6. Linux Server Hacks, Volume Two: Tips & Tools for Connecting, Monitoring, and Troubleshooting (Hacks)
    Linux Server Hacks, Volume Two: Tips & Tools for Connecting, Monitoring, and Troubleshooting (Hacks)

  7. Dealers of Lightning: XEROX-PARC and the Dawn of the Computer Age
    Dealers of Lightning:  XEROX-PARC and the Dawn of the Computer Age

  8. Play Between Worlds: Exploring Online Game Culture
    Play Between Worlds: Exploring Online Game Culture

Books:

  1. How Computer Games Help Children Learn
  2. Accounting Information Systems: A Business Process Approach
  3. Trading Systems That Work: Building and Evaluating Effective Trading Systems
  4. Impact: How to Get Noticed, Motivate Millions, and Make a Difference in a Noisy World
  5. Problem Solving and Programming Concepts (7th Edition)
  6. Teachers and Machines: The Classroom Use of Technology Since 1920
  7. Intellectual Property and Open Source: A Practical Guide to Protecting Code
  8. IPv6 Essentials
  9. The Encyclopedia of Game Machines
  10. The Perfect Thing: How the iPod Shuffles Commerce, Culture, and Coolness

Books

Books